Bryony for V4, V5 & V6 by adamthwaites copyright 2015 http://www.most-digital-creations.com/bryony.htm All of this product's content was created by adamthwaites (Adam Thwaites) Product support: Admin@most-digital-creations.com Files List: ReadMeBryony.txt (see the list below for all other included files) Needed Files List: For use with V4: Poser 5 or newer OR DAZ Studio 4 or newer (free, advanced or pro) PLUS Victoria 4.2 Base figure or V4WM (V4 Morphs++ optional) For use with V5: Poser 9 (with DSON Importer) or newer OR DAZ Studio 4 or newer (free, advanced or pro) PLUS Genesis with Victoria 5 (Evolution Morphs optional) For use with V6: Poser 9 (with DSON Importer) or newer OR DAZ Studio 4.6 or newer (free, advanced or pro) PLUS Genesis 2 Female with Victoria 6 AND Victoria 4 for Genesis 2 Female (Female Body Morphs optional) Installation Instructions: 1. DAZ Studio: Extract the Zip folder inside your DAZ Studio content folder ("My Library"). This can usually be found in Documents\DAZ 3D\Studio\My Library OR if you usually use the DAZ Install Manager to install your content then the library will usually be in Users\Public\Documents\My DAZ 3D Library. 2. Poser: Extract the Zip folder to the folder where your Poser Runtime is located or click the "Content" tab inside Poser, then click "Install From Zip Archive" and finally navigate to the zip file for this product that you downloaded. The zip folder also needs to be extracted inside the folder where you installed the "Genesis 2 Female Starter Essentials for Poser" if this is not the same as where your Runtime folder is located. It is important that the "data" folder for this product is copied into the existing "data" folder that was created when you installed the "Genesis 2 Female Starter Essentials for Poser". (I have found that the best practice for using DSON Importer is to install the "Genesis 2 Female Starter Essentials for Poser" into the same folder as your Poser Runtime folder so that the "data" folder is also located there.) If you usually use the DAZ Install Manager to install your content then the library will usually be in Users\Public\Documents\My DAZ 3D Library. 3. As an alternative you can extract the Zip folder to a different location and manually copy the folders and files to the correct location as listed below. 4. Please see http://www.most-digital-creations.com/Getting_Started.pdf for more in depth instructions on how to install our content. Exact folder names and locations: ------------------------------------------------------------------------------------ \data\DAZ 3D\Genesis\Base\Morphs\MostDigitalCreations\Bryony\ ------------------------------------------------------------------------------------ BryonyHeadV5.dsf ------------------------------------------------------------------------------------ \data\DAZ 3D\Genesis 2\Female\Morphs\MostDigitalCreations\Bryony\ ------------------------------------------------------------------------------------ BryonyHeadV6.dsf ------------------------------------------------------------------------------------ \People\Genesis\Characters\BryonyV5\ ------------------------------------------------------------------------------------ Bryony V5.duf Bryony V5 DSA.dsa Bryony V5 DSA.dsa.png Bryony V5.duf.png ------------------------------------------------------------------------------------ \People\Genesis\Materials\BryonyV4V5\ ------------------------------------------------------------------------------------ Bryony All USS.duf Bryony All USS DSA.dsa Bryony All USS DSA.dsa.png Bryony All USS.duf.png Bryony Alt Eyes.duf Bryony Alt Eyes DSA.dsa Bryony Alt Eyes DSA.dsa.png Bryony Alt Eyes.duf.png Bryony AoA SSS.duf Bryony AoA SSS.duf.png Bryony Iray V4.duf Bryony Iray V4.duf.png Bryony Iray V5.duf Bryony Iray V5.duf.png Bryony M1 USS.duf Bryony M1 USS DSA.dsa Bryony M1 USS DSA.dsa.png Bryony M1 USS.duf.png Bryony M2 USS.duf Bryony M2 USS DSA.dsa Bryony M2 USS DSA.dsa.png Bryony M2 USS.duf.png Bryony M3 USS.duf Bryony M3 USS DSA.dsa Bryony M3 USS DSA.dsa.png Bryony M3 USS.duf.png ------------------------------------------------------------------------------------ \People\Genesis 2 Female\Characters\BryonyV6\ ------------------------------------------------------------------------------------ Bryony V6.duf Bryony V6.duf.png ------------------------------------------------------------------------------------ \People\Genesis 2 Female\Materials\BryonyV6\ ------------------------------------------------------------------------------------ Bryony All USS V6.duf Bryony All USS V6.duf.png Bryony Alt Eyes V6.duf Bryony Alt Eyes V6.duf.png Bryony AoA SSS V6.duf Bryony AoA SSS V6.duf.png Bryony IRay.duf Bryony IRay.duf.png Bryony M1 USS V6.duf Bryony M1 USS V6.duf.png Bryony M2 USS V6.duf Bryony M2 USS V6.duf.png Bryony M3 USS V6.duf Bryony M3 USS V6.duf.png ------------------------------------------------------------------------------------ \Runtime\libraries\Pose\Bryony\V4\ ------------------------------------------------------------------------------------ Bryony Alt Eyes MAT.png Bryony Alt Eyes MAT.pz2 Bryony FULL MAT.png Bryony FULL MAT.pz2 Bryony FULL SSS MAT.png Bryony FULL SSS MAT.pz2 Bryony Head INJ.png Bryony Head INJ.pz2 Bryony Head REM.png Bryony Head REM.pz2 Bryony M1 MAT.png Bryony M1 MAT.pz2 Bryony M1 SSS MAT.png Bryony M1 SSS MAT.pz2 Bryony M2 MAT.png Bryony M2 MAT.pz2 Bryony M2 SSS MAT.png Bryony M2 SSS MAT.pz2 Bryony M3 MAT.png Bryony M3 MAT.pz2 Bryony M3 SSS MAT.png Bryony M3 SSS MAT.pz2 Bryony V4 MORPH.png Bryony V4 MORPH.pz2 ------------------------------------------------------------------------------------ \Runtime\libraries\Pose\Bryony\V5\ ------------------------------------------------------------------------------------ Bryony Alt Eyes MAT.png Bryony Alt Eyes MAT.pz2 Bryony FULL SSS MAT.png Bryony FULL SSS MAT.pz2 Bryony M1 SSS MAT.png Bryony M1 SSS MAT.pz2 Bryony M2 SSS MAT.png Bryony M2 SSS MAT.pz2 Bryony M3 SSS MAT.png Bryony M3 SSS MAT.pz2 Bryony V5 MORPH.png Bryony V5 MORPH.pz2 ------------------------------------------------------------------------------------ \Runtime\libraries\Pose\Bryony\V6\ ------------------------------------------------------------------------------------ Bryony Alt Eyes V6 MAT.png Bryony Alt Eyes V6 MAT.pz2 Bryony FULL SSS V6 MAT.png Bryony FULL SSS V6 MAT.pz2 Bryony M1 SSS V6 MAT.png Bryony M1 SSS V6 MAT.pz2 Bryony M2 SSS V6 MAT.png Bryony M2 SSS V6 MAT.pz2 Bryony M3 SSS V6 MAT.png Bryony M3 SSS V6 MAT.pz2 Bryony V6 MORPH.png Bryony V6 MORPH.pz2 ------------------------------------------------------------------------------------ \Runtime\textures\Bryony\ ------------------------------------------------------------------------------------ BryonyEye.jpg BryonyEyeB.jpg BryonyEyeTrans.jpg BryonyFace.jpg BryonyFaceB.jpg BryonyFaceM1.jpg BryonyFaceM2.jpg BryonyFaceM3.jpg BryonyFaceS.jpg BryonyFaceSSS.jpg BryonyFaceTL.jpg BryonyLashes.jpg BryonyLimbs.jpg BryonyLimbsB.jpg BryonyLimbsS.jpg BryonyLimbsSSS.jpg BryonyLimbsTL.jpg BryonyRealEyes.jpg BryonyTeeth.jpg BryonyTeethB.jpg BryonyTorso.jpg BryonyTorsoB.jpg BryonyTorsoS.jpg BryonyTorsoSSS.jpg BryonyTorsoTL.jpg Application Instructions: Using the package with Victoria 4 or V4WM in Poser 5 or newer: 1. Start Poser and load V4 into the scene. 2. Open the Pose library and then open Bryony and then V4. 3. Load the Bryony Head INJ (nothing will happen yet). The REM file can be loaded to remove the morph. 4. To load the Bryony morph load Bryony V4 MORPH. (You need to have V4 Morphs++ installed for full effect) 5. The head morph can be used on its own by loading the INJ pose and then selecting the whole body of the figure and opening the INJection Channels:Community menu. Set the value of the morph to whatever you require. 6. Load one of the MAT poses to add the textures. 7. The make up options can be turned on by loading the Bryony M1-M3 MAT poses after loading the Bryony FULL MAT. The Bryony FULL MAT features realistic eye textures that look best when the eyes are not moved. If you want to pose or animate the eyes, please load the Bryony Alt Eyes MAT after loading the Bryony FULL MAT. 8. The Bryony SSS MAT poses work the same as the normal MAT poses, but include advanced material settings for Poser 9 and above for creating very realistic skin sub surface scattering. Using the package with Victoria 4 in DAZ Studio 4 or newer: 1. Start DAZ Studio and load V4 into the scene. 2. Open Poser Formats, My Library, Pose, Bryony, V4. 3. Load the Bryony Head INJ (nothing will happen yet). The REM file can be loaded to remove the morph. 4. To load the Bryony morph load Bryony V4 MORPH. (You need to have V4 Morphs++ installed for full effect) 5. The head morph can be used on its own by loading the INJ pose and then selecting the whole body of the figure and opening the INJection Channels:Community menu. Set the value of the morph to whatever you require. 6. To load the textures and material settings open \People\Genesis\Materials\BryonyV4V5\ 7. The make up options can be changed by loading the Bryony M1-M3 USS poses. The Bryony All USS features realistic eye textures that look best when the eyes are not moved. If you want to pose or animate the eyes, please load the Bryony Alt Eyes after loading the Bryony All USS. There are both .dsa and .duf file formats for all content. dsa files are for use in DAZ Studio 4 or older and duf files are for use in DAZ Studio 4.5 or newer. 8. To load the Age of Armour Subsurface Shader (DAZ Studio 4.6 or newer) preset open \People\Genesis\Materials\BryonyV4V5\ and first of all load the USS texture that you want to use. Next hold CTRL and load the Bryony AoA SSS preset. In the load options box please make sure that Ignore is selected next to Images: and click Accept. 9. To load the Iray (DAZ Studio 4.8 or newer) preset open \People\Genesis\Materials\BryonyV4V5\ and first of all load the USS texture that you want to use. Next hold CTRL and load the Bryony Iray preset. In the load options box please make sure that Ignore is selected next to Images: and click Accept. Using the package with Victoria 5 in DAZ Studio 4 or newer: 1. Start DAZ Studio and load Genesis into the scene. Select Genesis. 2. Open \People\Genesis\Characters\BryonyV5 and load the Bryony character preset. For the full character details you need the Evolution Morphs. There are both .dsa and .duf file formats for all content. dsa files are for use in DAZ Studio 4 or older and duf files are for use in DAZ Studio 4.5 or newer. 3. To change the textures and material settings open \People\Genesis\Materials\BryonyV4V5\ 4. The make up options can be changed by loading the Bryony M1-M3 USS poses. The Bryony All USS features realistic eye textures that look best when the eyes are not moved. If you want to pose or animate the eyes, please load the Bryony Alt Eyes after loading the Bryony All USS. There are both .dsa and .duf file formats for all content. dsa files are for use in DAZ Studio 4 or older and duf files are for use in DAZ Studio 4.5 or newer. 5. To load the Age of Armour Subsurface Shader (DAZ Studio 4.6 or newer) preset open \People\Genesis\Materials\BryonyV4V5\ and first of all load the USS texture that you want to use. Next hold CTRL and load the Bryony AoA SSS preset. In the load options box please make sure that Ignore is selected next to Images: and click Accept. 6. To load the Iray (DAZ Studio 4.8 or newer) preset open \People\Genesis\Materials\BryonyV4V5\ and first of all load the USS texture that you want to use. Next hold CTRL and load the Bryony Iray preset. In the load options box please make sure that Ignore is selected next to Images: and click Accept. 7. The Bryony Head shaping dial can be found in Head/Female/Real World. Using the package with Victoria 5 in Poser 9 or newer: 1. Start Poser and load Genesis into the scene. Select Genesis. 2. Open the pose library (Poser Runtime) and then Bryony and then V5. Load the Bryony V5 MORPH. For the full character details you need the Evolution Morphs. 3. Load the MAT poses to load the textures and material settings 4. The make up options can be turned on by loading the Bryony M1-M3 MAT poses after loading the Bryony FULL MAT. The Bryony FULL MAT features realistic eye textures that look best when the eyes are not moved. If you want to pose or animate the eyes, please load the Bryony Alt Eyes MAT after loading the Bryony FULL MAT. 5. The Bryony Head shaping dial can be found in Head/Female/Real World. Using the package with Victoria 6 in DAZ Studio 4.6 or newer: 1. Start DAZ Studio and load Genesis 2 Female into the scene. Select Genesis 2 Female. 2. Open \People\Genesis 2 Female\Characters\BryonyV6 and load the Bryony character preset. For the full character details you need the Female Body Morphs. 3. To change the textures and material settings open \People\Genesis 2 Female\Materials\BryonyV6 4. The make up options can be changed by loading the Bryony M1-M3 USS poses. The Bryony All USS features realistic eye textures that look best when the eyes are not moved. If you want to pose or animate the eyes, please load the Bryony Alt Eyes after loading the Bryony All USS. 5. To load the Age of Armour Subsurface Shader (DAZ Studio 4.6 or newer) preset open \People\Genesis 2 Female\Materials\BryonyV6 and first of all load the USS texture that you want to use. Next hold CTRL and load the Bryony AoA SSS V6 preset. In the load options box please make sure that Ignore is selected next to Images: and click Accept. 6. To load the Iray (DAZ Studio 4.8 or newer) preset open \People\Genesis 2 Female\Materials\BryonyV6 and first of all load the USS texture that you want to use. Next hold CTRL and load the Bryony Iray V6 preset. In the load options box please make sure that Ignore is selected next to Images: and click Accept. 7. The Bryony Head shaping dial can be found in Head/Real World. Using the package with Victoria 6 in Poser 9 or newer: 1. Start Poser and load Genesis 2 Female into the scene. Select Genesis 2 Female. 2. Load the Set Victoria 4 UV that comes with Victoria 4 for Genesis 2 Female. Usually in the Materials library, DAZ Genesis 2 Female, Victoria 4 for Genesis. 3. Open the pose library (Poser Runtime) and then Bryony and then V6. Load the Bryony V6 MORPH. For the full character details you need the Female Body Morphs. 4. Load the MAT poses to load the textures and material settings 5. The make up options can be turned on by loading the Bryony M1-M3 MAT poses after loading the Bryony FULL MAT. The Bryony FULL MAT features realistic eye textures that look best when the eyes are not moved. If you want to pose or animate the eyes, please load the Bryony Alt Eyes MAT after loading the Bryony FULL MAT. 6. The Bryony Head shaping dial can be found in Head/Real World. I hope you enjoy this character pack for V4, V5 & V6! If you have any questions just drop me a line at the email address above. Cheers Adam You may use this package as you wish in your commercial and non-commercial renders. You are not permitted to redistribute the package or any of its contents without written permission.