Nightmare Custom Morphing Creatures For M3 by adamthwaites copyright 2006. All of this product's content was created by adamthwaites (Adam Thwaites). Adam Thwaites email: Admin@most-management.at Files: ReadMe.txt ChanVis: Hide.Al.pz2 Hide.Goby.pz2 Hide.N1.pz2 Hide.N10.pz2 Hide.N11.pz2 Hide.N12.pz2 Hide.N13.pz2 Hide.N14.pz2 Hide.N15.pz2 Hide.N16.pz2 Hide.N17.pz2 Hide.N18.pz2 Hide.N19.pz2 Hide.N2.pz2 Hide.N20.pz2 Hide.N21.pz2 Hide.N22.pz2 Hide.N23.pz2 Hide.N24.pz2 Hide.N25.pz2 Hide.N26.pz2 Hide.N27.pz2 Hide.N28.pz2 Hide.N29.pz2 Hide.N3.pz2 Hide.N30.pz2 Hide.N31.pz2 Hide.N4.pz2 Hide.N5.pz2 Hide.N6.pz2 Hide.N7.pz2 Hide.N8.pz2 Hide.N9.pz2 Hide.Nightmare Body.pz2 Hide.Nightmare Head.pz2 Hide.Ogre.pz2 Unhide.Al.pz2 Unhide.Goby.pz2 Unhide.N1.pz2 Unhide.N10.pz2 Unhide.N11.pz2 Unhide.N12.pz2 Unhide.N13.pz2 Unhide.N14.pz2 Unhide.N15.pz2 Unhide.N16.pz2 Unhide.N17.pz2 Unhide.N18.pz2 Unhide.N19.pz2 Unhide.N2.pz2 Unhide.N20.pz2 Unhide.N21.pz2 Unhide.N22.pz2 Unhide.N23.pz2 Unhide.N24.pz2 Unhide.N25.pz2 Unhide.N26.pz2 Unhide.N27.pz2 Unhide.N28.pz2 Unhide.N29.pz2 Unhide.N3.pz2 Unhide.N30.pz2 Unhide.N31.pz2 Unhide.N4.pz2 Unhide.N5.pz2 Unhide.N6.pz2 Unhide.N7.pz2 Unhide.N8.pz2 Unhide.N9.pz2 Unhide.Nightmare Body.pz2 Unhide.Nightmare Head.pz2 Unhide.Ogre.pz2 Deltas: InjDeltas.Al.pz2 InjDeltas.Goby.pz2 InjDeltas.N1.pz2 InjDeltas.N10.pz2 InjDeltas.N11.pz2 InjDeltas.N12.pz2 InjDeltas.N13.pz2 InjDeltas.N14.pz2 InjDeltas.N15.pz2 InjDeltas.N16.pz2 InjDeltas.N17.pz2 InjDeltas.N18.pz2 InjDeltas.N19.pz2 InjDeltas.N2.pz2 InjDeltas.N20.pz2 InjDeltas.N21.pz2 InjDeltas.N22.pz2 InjDeltas.N23.pz2 InjDeltas.N24.pz2 InjDeltas.N25.pz2 InjDeltas.N26.pz2 InjDeltas.N27.pz2 InjDeltas.N28.pz2 InjDeltas.N29.pz2 InjDeltas.N3.pz2 InjDeltas.N30.pz2 InjDeltas.N31.pz2 InjDeltas.N4.pz2 InjDeltas.N5.pz2 InjDeltas.N6.pz2 InjDeltas.N7.pz2 InjDeltas.N8.pz2 InjDeltas.N9.pz2 InjDeltas.Nightmare Body.pz2 InjDeltas.Nightmare Head.pz2 InjDeltas.Ogre.pz2 RemDeltas.Al.pz2 RemDeltas.Goby.pz2 RemDeltas.N1.pz2 RemDeltas.N10.pz2 RemDeltas.N11.pz2 RemDeltas.N12.pz2 RemDeltas.N13.pz2 RemDeltas.N14.pz2 RemDeltas.N15.pz2 RemDeltas.N16.pz2 RemDeltas.N17.pz2 RemDeltas.N18.pz2 RemDeltas.N19.pz2 RemDeltas.N2.pz2 RemDeltas.N20.pz2 RemDeltas.N21.pz2 RemDeltas.N22.pz2 RemDeltas.N23.pz2 RemDeltas.N24.pz2 RemDeltas.N25.pz2 RemDeltas.N26.pz2 RemDeltas.N27.pz2 RemDeltas.N28.pz2 RemDeltas.N29.pz2 RemDeltas.N3.pz2 RemDeltas.N30.pz2 RemDeltas.N31.pz2 RemDeltas.N4.pz2 RemDeltas.N5.pz2 RemDeltas.N6.pz2 RemDeltas.N7.pz2 RemDeltas.N8.pz2 RemDeltas.N9.pz2 RemDeltas.Nightmare Body.pz2 RemDeltas.Nightmare Head.pz2 RemDeltas.Ogre.pz2 INJ and REM: Al INJ.png Al INJ.pz2 Al INJ.rsr Al REM.png Al REM.pz2 Al REM.rsr Goby INJ.png Goby INJ.pz2 Goby INJ.rsr Goby REM.png Goby REM.pz2 Goby REM.rsr N1 INJ.png N1 INJ.pz2 N1 INJ.rsr N1 REM.png N1 REM.pz2 N1 REM.rsr N10 INJ.png N10 INJ.pz2 N10 INJ.rsr N10 REM.png N10 REM.pz2 N10 REM.rsr N11 INJ.png N11 INJ.pz2 N11 INJ.rsr N11 REM.png N11 REM.pz2 N11 REM.rsr N12 INJ.png N12 INJ.pz2 N12 INJ.rsr N12 REM.png N12 REM.pz2 N12 REM.rsr N13 INJ.png N13 INJ.pz2 N13 INJ.rsr N13 REM.png N13 REM.pz2 N13 REM.rsr N14 INJ.png N14 INJ.pz2 N14 INJ.rsr N14 REM.png N14 REM.pz2 N14 REM.rsr N15 INJ.png N15 INJ.pz2 N15 INJ.rsr N15 REM.png N15 REM.pz2 N15 REM.rsr N16 INJ.png N16 INJ.pz2 N16 INJ.rsr N16 REM.png N16 REM.pz2 N16 REM.rsr N17 INJ.png N17 INJ.pz2 N17 INJ.rsr N17 REM.png N17 REM.pz2 N17 REM.rsr N18 INJ.png N18 INJ.pz2 N18 INJ.rsr N18 REM.png N18 REM.pz2 N18 REM.rsr N19 INJ.png N19 INJ.pz2 N19 INJ.rsr N19 REM.png N19 REM.pz2 N19 REM.rsr N2 INJ.png N2 INJ.pz2 N2 INJ.rsr N2 REM.png N2 REM.pz2 N2 REM.rsr N20 INJ.png N20 INJ.pz2 N20 INJ.rsr N20 REM.png N20 REM.pz2 N20 REM.rsr N21 INJ.png N21 INJ.pz2 N21 INJ.rsr N21 REM.png N21 REM.pz2 N21 REM.rsr N22 INJ.png N22 INJ.pz2 N22 INJ.rsr N22 REM.png N22 REM.pz2 N22 REM.rsr N23 INJ.png N23 INJ.pz2 N23 INJ.rsr N23 REM.png N23 REM.pz2 N23 REM.rsr N24 INJ.png N24 INJ.pz2 N24 INJ.rsr N24 REM.png N24 REM.pz2 N24 REM.rsr N25 INJ.png N25 INJ.pz2 N25 INJ.rsr N25 REM.png N25 REM.pz2 N25 REM.rsr N26 INJ.png N26 INJ.pz2 N26 INJ.rsr N26 REM.png N26 REM.pz2 N26 REM.rsr N27 INJ.png N27 INJ.pz2 N27 INJ.rsr N27 REM.png N27 REM.pz2 N27 REM.rsr N28 INJ.png N28 INJ.pz2 N28 INJ.rsr N28 REM.png N28 REM.pz2 N28 REM.rsr N29 INJ.png N29 INJ.pz2 N29 INJ.rsr N29 REM.png N29 REM.pz2 N29 REM.rsr N3 INJ.png N3 INJ.pz2 N3 INJ.rsr N3 REM.png N3 REM.pz2 N3 REM.rsr N30 INJ.png N30 INJ.pz2 N30 INJ.rsr N30 REM.png N30 REM.pz2 N30 REM.rsr N31 INJ.png N31 INJ.pz2 N31 INJ.rsr N31 REM.png N31 REM.pz2 N31 REM.rsr N4 INJ.png N4 INJ.pz2 N4 INJ.rsr N4 REM.png N4 REM.pz2 N4 REM.rsr N5 INJ.png N5 INJ.pz2 N5 INJ.rsr N5 REM.png N5 REM.pz2 N5 REM.rsr N6 INJ.png N6 INJ.pz2 N6 INJ.rsr N6 REM.png N6 REM.pz2 N6 REM.rsr N7 INJ.png N7 INJ.pz2 N7 INJ.rsr N7 REM.png N7 REM.pz2 N7 REM.rsr N8 INJ.png N8 INJ.pz2 N8 INJ.rsr N8 REM.png N8 REM.pz2 N8 REM.rsr N9 INJ.png N9 INJ.pz2 N9 INJ.rsr N9 REM.png N9 REM.pz2 N9 REM.rsr Nightmare Body INJ.png Nightmare Body INJ.pz2 Nightmare Body INJ.rsr Nightmare Body REM.png Nightmare Body REM.pz2 Nightmare Body REM.rsr Nightmare Head INJ.png Nightmare Head INJ.pz2 Nightmare Head INJ.rsr Nightmare Head REM.png Nightmare Head REM.pz2 Nightmare Head REM.rsr Ogre INJ.png Ogre INJ.pz2 Ogre INJ.rsr Ogre REM.png Ogre REM.pz2 Ogre REM.rsr Poses: Al Eyes.png Al Eyes.pz2 Al Eyes.rsr Goby Eyes.png Goby Eyes.pz2 Goby Eyes.rsr Ogre Eyes.png Ogre Eyes.pz2 Ogre Eyes.rsr Pose 1.png Pose 1.pz2 Pose 1.rsr Pose 2.png Pose 2.pz2 Pose 2.rsr Pose 3.png Pose 3.pz2 Pose 3.rsr Pose 4.png Pose 4.pz2 Pose 4.rsr Pose 5.png Pose 5.pz2 Pose 5.rsr Set Eyes.png Set Eyes.pz2 Set Eyes.rsr MAT Poses: Nightmare MAT.png Nightmare MAT.pz2 Nightmare MAT.rsr Props: loin cloth.png loin cloth.pp2 loin cloth.rsr Textures: belt tex.jpg flap tex.jpg nightmarebody.jpg nightmareeye.jpg nightmarehead.jpg nightmareteeth.jpg Needed Files List: Poser 4/5/6 Michael 3 Base, available from DAZ 3D www.daz3d.com NOTE: Morphpacks NOT required. Installation Instructions: 1. Extract the Zip folder to your Poser folder. NOTE: if using an early German version of Poser remember to copy the folders found in the Runtime\libraries\Pose folder after extraction to Runtime\libraries\Posen, the files found in Runtime\libraries\Light to Runtime\libraries\Lichter and files found in Runtime\libraries\Props to Runtime\libraries\Gegenstände or else the product will not function properly, this may also be true for other languages other than English. 2. As an alternative you can extract the Zip folder to a different location and manually copy the folders and files to the correct location as listed below. Exact folder names and locations: ..\Runtime\libraries\Face\Nightmare\ Face 1.fc2 Face 1.png Face 1.rsr Face 10.fc2 Face 10.png Face 10.rsr Face 2.fc2 Face 2.png Face 2.rsr Face 3.fc2 Face 3.png Face 3.rsr Face 4.fc2 Face 4.png Face 4.rsr Face 5.fc2 Face 5.png Face 5.rsr Face 6.fc2 Face 6.png Face 6.rsr Face 7.fc2 Face 7.png Face 7.rsr Face 8.fc2 Face 8.png Face 8.rsr Face 9.fc2 Face 9.png Face 9.rsr Face.fc2 Face.png Face.rsr ..\Runtime\libraries\Nightmare\ChanVis\ Hide.Al.pz2 Hide.Goby.pz2 Hide.N1.pz2 Hide.N10.pz2 Hide.N11.pz2 Hide.N12.pz2 Hide.N13.pz2 Hide.N14.pz2 Hide.N15.pz2 Hide.N16.pz2 Hide.N17.pz2 Hide.N18.pz2 Hide.N19.pz2 Hide.N2.pz2 Hide.N20.pz2 Hide.N21.pz2 Hide.N22.pz2 Hide.N23.pz2 Hide.N24.pz2 Hide.N25.pz2 Hide.N26.pz2 Hide.N27.pz2 Hide.N28.pz2 Hide.N29.pz2 Hide.N3.pz2 Hide.N30.pz2 Hide.N31.pz2 Hide.N4.pz2 Hide.N5.pz2 Hide.N6.pz2 Hide.N7.pz2 Hide.N8.pz2 Hide.N9.pz2 Hide.Nightmare Body.pz2 Hide.Nightmare Head.pz2 Hide.Ogre.pz2 Unhide.Al.pz2 Unhide.Goby.pz2 Unhide.N1.pz2 Unhide.N10.pz2 Unhide.N11.pz2 Unhide.N12.pz2 Unhide.N13.pz2 Unhide.N14.pz2 Unhide.N15.pz2 Unhide.N16.pz2 Unhide.N17.pz2 Unhide.N18.pz2 Unhide.N19.pz2 Unhide.N2.pz2 Unhide.N20.pz2 Unhide.N21.pz2 Unhide.N22.pz2 Unhide.N23.pz2 Unhide.N24.pz2 Unhide.N25.pz2 Unhide.N26.pz2 Unhide.N27.pz2 Unhide.N28.pz2 Unhide.N29.pz2 Unhide.N3.pz2 Unhide.N30.pz2 Unhide.N31.pz2 Unhide.N4.pz2 Unhide.N5.pz2 Unhide.N6.pz2 Unhide.N7.pz2 Unhide.N8.pz2 Unhide.N9.pz2 Unhide.Nightmare Body.pz2 Unhide.Nightmare Head.pz2 Unhide.Ogre.pz2 ..\Runtime\libraries\Nightmare\Deltas\ InjDeltas.Al.pz2 InjDeltas.Goby.pz2 InjDeltas.N1.pz2 InjDeltas.N10.pz2 InjDeltas.N11.pz2 InjDeltas.N12.pz2 InjDeltas.N13.pz2 InjDeltas.N14.pz2 InjDeltas.N15.pz2 InjDeltas.N16.pz2 InjDeltas.N17.pz2 InjDeltas.N18.pz2 InjDeltas.N19.pz2 InjDeltas.N2.pz2 InjDeltas.N20.pz2 InjDeltas.N21.pz2 InjDeltas.N22.pz2 InjDeltas.N23.pz2 InjDeltas.N24.pz2 InjDeltas.N25.pz2 InjDeltas.N26.pz2 InjDeltas.N27.pz2 InjDeltas.N28.pz2 InjDeltas.N29.pz2 InjDeltas.N3.pz2 InjDeltas.N30.pz2 InjDeltas.N31.pz2 InjDeltas.N4.pz2 InjDeltas.N5.pz2 InjDeltas.N6.pz2 InjDeltas.N7.pz2 InjDeltas.N8.pz2 InjDeltas.N9.pz2 InjDeltas.Nightmare Body.pz2 InjDeltas.Nightmare Head.pz2 InjDeltas.Ogre.pz2 RemDeltas.Al.pz2 RemDeltas.Goby.pz2 RemDeltas.N1.pz2 RemDeltas.N10.pz2 RemDeltas.N11.pz2 RemDeltas.N12.pz2 RemDeltas.N13.pz2 RemDeltas.N14.pz2 RemDeltas.N15.pz2 RemDeltas.N16.pz2 RemDeltas.N17.pz2 RemDeltas.N18.pz2 RemDeltas.N19.pz2 RemDeltas.N2.pz2 RemDeltas.N20.pz2 RemDeltas.N21.pz2 RemDeltas.N22.pz2 RemDeltas.N23.pz2 RemDeltas.N24.pz2 RemDeltas.N25.pz2 RemDeltas.N26.pz2 RemDeltas.N27.pz2 RemDeltas.N28.pz2 RemDeltas.N29.pz2 RemDeltas.N3.pz2 RemDeltas.N30.pz2 RemDeltas.N31.pz2 RemDeltas.N4.pz2 RemDeltas.N5.pz2 RemDeltas.N6.pz2 RemDeltas.N7.pz2 RemDeltas.N8.pz2 RemDeltas.N9.pz2 RemDeltas.Nightmare Body.pz2 RemDeltas.Nightmare Head.pz2 RemDeltas.Ogre.pz2 ..\Runtime\libraries\Pose\Nightmare\ Al Eyes.png Al Eyes.pz2 Al Eyes.rsr Goby Eyes.png Goby Eyes.pz2 Goby Eyes.rsr Nightmare MAT.png Nightmare MAT.pz2 Nightmare MAT.rsr Ogre Eyes.png Ogre Eyes.pz2 Ogre Eyes.rsr Pose 1.png Pose 1.pz2 Pose 1.rsr Pose 2.png Pose 2.pz2 Pose 2.rsr Pose 3.png Pose 3.pz2 Pose 3.rsr Pose 4.png Pose 4.pz2 Pose 4.rsr Pose 5.png Pose 5.pz2 Pose 5.rsr Set Eyes.png Set Eyes.pz2 Set Eyes.rsr ..\Runtime\libraries\Pose\Nightmare INJ REM\ Al INJ.png Al INJ.pz2 Al INJ.rsr Al REM.png Al REM.pz2 Al REM.rsr Goby INJ.png Goby INJ.pz2 Goby INJ.rsr Goby REM.png Goby REM.pz2 Goby REM.rsr N1 INJ.png N1 INJ.pz2 N1 INJ.rsr N1 REM.png N1 REM.pz2 N1 REM.rsr N10 INJ.png N10 INJ.pz2 N10 INJ.rsr N10 REM.png N10 REM.pz2 N10 REM.rsr N11 INJ.png N11 INJ.pz2 N11 INJ.rsr N11 REM.png N11 REM.pz2 N11 REM.rsr N12 INJ.png N12 INJ.pz2 N12 INJ.rsr N12 REM.png N12 REM.pz2 N12 REM.rsr N13 INJ.png N13 INJ.pz2 N13 INJ.rsr N13 REM.png N13 REM.pz2 N13 REM.rsr N14 INJ.png N14 INJ.pz2 N14 INJ.rsr N14 REM.png N14 REM.pz2 N14 REM.rsr N15 INJ.png N15 INJ.pz2 N15 INJ.rsr N15 REM.png N15 REM.pz2 N15 REM.rsr N16 INJ.png N16 INJ.pz2 N16 INJ.rsr N16 REM.png N16 REM.pz2 N16 REM.rsr N17 INJ.png N17 INJ.pz2 N17 INJ.rsr N17 REM.png N17 REM.pz2 N17 REM.rsr N18 INJ.png N18 INJ.pz2 N18 INJ.rsr N18 REM.png N18 REM.pz2 N18 REM.rsr N19 INJ.png N19 INJ.pz2 N19 INJ.rsr N19 REM.png N19 REM.pz2 N19 REM.rsr N2 INJ.png N2 INJ.pz2 N2 INJ.rsr N2 REM.png N2 REM.pz2 N2 REM.rsr N20 INJ.png N20 INJ.pz2 N20 INJ.rsr N20 REM.png N20 REM.pz2 N20 REM.rsr N21 INJ.png N21 INJ.pz2 N21 INJ.rsr N21 REM.png N21 REM.pz2 N21 REM.rsr N22 INJ.png N22 INJ.pz2 N22 INJ.rsr N22 REM.png N22 REM.pz2 N22 REM.rsr N23 INJ.png N23 INJ.pz2 N23 INJ.rsr N23 REM.png N23 REM.pz2 N23 REM.rsr N24 INJ.png N24 INJ.pz2 N24 INJ.rsr N24 REM.png N24 REM.pz2 N24 REM.rsr N25 INJ.png N25 INJ.pz2 N25 INJ.rsr N25 REM.png N25 REM.pz2 N25 REM.rsr N26 INJ.png N26 INJ.pz2 N26 INJ.rsr N26 REM.png N26 REM.pz2 N26 REM.rsr N27 INJ.png N27 INJ.pz2 N27 INJ.rsr N27 REM.png N27 REM.pz2 N27 REM.rsr N28 INJ.png N28 INJ.pz2 N28 INJ.rsr N28 REM.png N28 REM.pz2 N28 REM.rsr N29 INJ.png N29 INJ.pz2 N29 INJ.rsr N29 REM.png N29 REM.pz2 N29 REM.rsr N3 INJ.png N3 INJ.pz2 N3 INJ.rsr N3 REM.png N3 REM.pz2 N3 REM.rsr N30 INJ.png N30 INJ.pz2 N30 INJ.rsr N30 REM.png N30 REM.pz2 N30 REM.rsr N31 INJ.png N31 INJ.pz2 N31 INJ.rsr N31 REM.png N31 REM.pz2 N31 REM.rsr N4 INJ.png N4 INJ.pz2 N4 INJ.rsr N4 REM.png N4 REM.pz2 N4 REM.rsr N5 INJ.png N5 INJ.pz2 N5 INJ.rsr N5 REM.png N5 REM.pz2 N5 REM.rsr N6 INJ.png N6 INJ.pz2 N6 INJ.rsr N6 REM.png N6 REM.pz2 N6 REM.rsr N7 INJ.png N7 INJ.pz2 N7 INJ.rsr N7 REM.png N7 REM.pz2 N7 REM.rsr N8 INJ.png N8 INJ.pz2 N8 INJ.rsr N8 REM.png N8 REM.pz2 N8 REM.rsr N9 INJ.png N9 INJ.pz2 N9 INJ.rsr N9 REM.png N9 REM.pz2 N9 REM.rsr Nightmare Body INJ.png Nightmare Body INJ.pz2 Nightmare Body INJ.rsr Nightmare Body REM.png Nightmare Body REM.pz2 Nightmare Body REM.rsr Nightmare Head INJ.png Nightmare Head INJ.pz2 Nightmare Head INJ.rsr Nightmare Head REM.png Nightmare Head REM.pz2 Nightmare Head REM.rsr Ogre INJ.png Ogre INJ.pz2 Ogre INJ.rsr Ogre REM.png Ogre REM.pz2 Ogre REM.rsr ..\Runtime\libraries\Props\Nightmare\ loin cloth.png loin cloth.pp2 loin cloth.rsr ..\Runtime\textures\Nightmare\ belt tex.jpg flap tex.jpg nightmarebody.jpg nightmareeye.jpg nightmarehead.jpg nightmareteeth.jpg Application Instructions: 1. Start Poser 4/5/6. 2. Load your Michael 3 figure 3. Open the Pose library and then open Nightmare INJ REM 4. Inject the Nightmare Head and Body INJs 5. Select the body of the figure and then set the dials as required 6. Open the Pose library and then Nightmare 7. Load the MAT pose to activate the textures 8. Load the Set Eyes pose to position the eyes correctly 9. Open the pose library and then open Nightmare INJ REM 10. Inject any of the other INJs that you would like to use. 11. If you want to alter the character by using the N1 - N31 INJ poses please follow these instructions: a. You can start using the detail morphs N1-N31 on any of the M3 characters in this pack or on the M3 base figure. b. Simply inject the INJ for the part of the character you would like to change and then select the body of the figure. c. Turn the dial for the N morph you have chosen to get the effect you want. It is recommended that you leave the library window open so that you can see which N morph effects which body part by looking at the thumbnails. 12. Open the Props library and then open Nightmare 13. Load the loin cloth prop and it will automatically snap to the hips of the figure. You can pose the loin cloth using the morphs. NOTE: The prop is made for the default Nightmare character, if using one of the other preset characters or your own creation you will need to resize/scale it to fit properly. 14. You can use the different Faces and Poses by opening the Face or Pose library and then opening Nightmare. Make sure that you have injected the All Expressions Morphs for the M3 Base or the faces will not work properly. Usage Tips and Limitations: The loin cloth prop will need to be resized/scaled depending on the character you are using/making. If you are using one of the four preset characters you will find a set eyes pose for all of them in the Nightmare folder in the Pose library. If you are using your own creation you will need to set the eyes yourself. Not all faces work perfectly with all characters, they were designed for the default Nightmare character. The Nightmare character was designed to have a slightly shiny skin, if you do not want to use the shiny skin simply change the setting for the shine in the materials room/surface setup menu to black. I hope you have fun using this pack and that you can create lots of weird creatures and characters for your renders! Cheers Ad P.S. If you have any questions or you need help just drop me a line at the email address above! You may use this pack however you wish in your personal projects, but if you want to use it for something commercial you must ask first.