Spice for V4 by adamthwaites copyright 2010. http://www.most-digital-creations.com/spice_victoria_4.htm All of this product's content was created by adamthwaites (Adam Thwaites) Product Support: Admin@most-digital-creations.com Files List: ReadMeSpiceV4.txt (see the list below for all other included files) Needed Files List: Poser 4 or newer OR DAZ Studio (free or advanced) PLUS Victoria 4.2 Base figure with Morphs++ (NOTE: Morphs++ not required to use the head morph) Installation Instructions: 1. Extract the Zip folder to your Poser folder or DAZ Studio content folder. NOTE: if using an early German version of Poser remember to copy the folders found in the Runtime\libraries\Pose folder after extraction to Runtime\libraries\Posen, Props to Gegenstande, Character to Figuren or else the product will not function properly, this may also be true for other languages other than English. 2. As an alternative you can extract the Zip folder to a different location and manually copy the folders and files to the correct location as listed below. Exact folder names and locations: ..\Runtime\libraries\Pose\SpiceV4\ Spice Activate.png Spice Activate.pz2 Spice Activate.rsr Spice INJ.png Spice INJ.pz2 Spice INJ.rsr Spice M1 MAT.png Spice M1 MAT.pz2 Spice M1 MAT.rsr Spice M2 MAT.png Spice M2 MAT.pz2 Spice M2 MAT.rsr Spice M3 MAT.png Spice M3 MAT.pz2 Spice M3 MAT.rsr Spice M4 MAT.png Spice M4 MAT.pz2 Spice M4 MAT.rsr Spice M5 MAT.png Spice M5 MAT.pz2 Spice M5 MAT.rsr Spice Natural MAT.png Spice Natural MAT.pz2 Spice Natural MAT.rsr Spice REM.png Spice REM.pz2 Spice REM.rsr ..\Runtime\textures\SpiceV4\ SpiceEye.jpg SpiceEyeTrans.jpg SpiceFace.jpg SpiceFaceB.jpg SpiceFaceM1.jpg SpiceFaceM2.jpg SpiceFaceM3.jpg SpiceFaceM4.jpg SpiceFaceM5.jpg SpiceLashes.jpg SpiceLimbs.jpg SpiceLimbsB.jpg SpiceTeeth.jpg SpiceTeethB.jpg SpiceTorso.jpg SpiceTorsoB.jpg Application Instructions: 1. Start Poser or DAZ Studio and load V4 into the scene. Turn off IK and zero the figure. Make sure you load and inject all of the Morphs++. 2. Open the Pose library and then open SpiceV4. 3. Load the poses as you require. To activate the morph load the Spice INJ pose first and then the Spice Activate pose. The Activate pose activates head AND body morphs. To load the head morph only load the Spice INJ and then select the whole body of V4 and look for the morph dial in INJ Channels, Community. You can then set the dial to whatever value you like. 0.000 to 1.000 work best. The Spice REM pose removes the custom head morph. 4. Load a MAT Pose to activate the textures. The different MAT poses can be used to change the make up. You may want to change the setting for the bump mapping. You can do this in the material room or surface select menu. See your handbook for details. 5. Pose the figure, add lights and render your scene. I would recommend using the highest quality render settings for your program and computer system. I hope you enjoy this character for V4! If you have any questions just drop me a line at the email address above. Cheers Adam You may use this package as you wish in your commercial and non-commercial renders. You are not permitted to redistribute the package or any of its contents without written permission.